This is part 6 of a series on Chill. Parts 1, 2, 3, 4, 5. So, we've covered most of the important parts of Chill. The last thing we're going to cover is fake threat. When you're trying to defend against Chill, a problem you'll have is that you can't trust the breach warning. In... Continue Reading →
Chill IV: Defending Against Threat with Gambits
This is part 4 of a series on Chill. Parts 1, 2, 3, 5, 6. So, let's say our opponent has a soon-to-be-finished Endotherm Kit pointing at us. We're going to have a hard time defending this. Either we don't defend against it, and they use it to breach us, or we do defend it,... Continue Reading →
What’s in a Breach?
In my guide "The Standard Style" I didn't talk much about breaches except to tell you that getting breached is bad and you shouldn't let it happen. But, how bad is it, exactly? Understanding what goes on in a breach is important for playing breachproof strategies, and also for playing with or against chill. So,... Continue Reading →