This is part 4 of a series on Chill. Parts 1, 2, 3, 5, 6. So, let's say our opponent has a soon-to-be-finished Endotherm Kit pointing at us. We're going to have a hard time defending this. Either we don't defend against it, and they use it to breach us, or we do defend it,... Continue Reading →
Chill III: Defending Against Chill: The Easy Bits
This is part 3 of a series on Chill. Parts 1, 2, 4, 5, 6. In part 1, we talked about the four uses of Chill, and in part 2, we talked about different types of Chill and how the activation cost (AC) of a Chill unit is very important in how it plays. Now... Continue Reading →
Chill II: Different Types of Chill
This is part 2 of a series on Chill. Parts 1, 3, 4, 5, 6. One of the reasons that it's hard to make guides on Chill is that the different Chill units play very differently. If they all worked the same, just with the numbers tweaked, writing a guide would be easy. For example,... Continue Reading →
Chill I: Why is Chill Good?
This is part 1 of a series on Chill. Parts 2, 3, 4, 5, 6. A lot of this series will be about defending against Chill, but in order to do that, we first need to know a bit more about what it is that we're defending against. Why are Chill units so good in... Continue Reading →
What’s in a Breach?
In my guide "The Standard Style" I didn't talk much about breaches except to tell you that getting breached is bad and you shouldn't let it happen. But, how bad is it, exactly? Understanding what goes on in a breach is important for playing breachproof strategies, and also for playing with or against chill. So,... Continue Reading →
The Standard Style
This guide will teach you the standard style of play - a style of play that is simple enough for a beginner to be able to learn, while still being grounded in real high level Prismata strategy. It consists of six principles. Each principle on its own will make your play stronger, and taken together,... Continue Reading →
Kicking off the Blog
Prismata's going to release soon! As you probably know, the game's been in closed alpha for a long time, and so there's a small circle of players who have been playing it competitively for a long time. Because of this, there's a lot of knowledge about how to play the game well that isn't formally... Continue Reading →